I’m a Brazilian concept artist, with over 5 years of experience (really, I'm not lying)
creating 2D art for games. I’ve worked on a wide range of projects for studios like Aquiris
and clients such as Epic Games and Riot, contributing to both mobile and console titles. I
have experience working with Unity and Unreal Engine, with a stronger focus and workflow
familiarity in Unreal. My strengths include environment design, asset creation,
storyboarding, and visual development tailored for children’s content and stylized art. I’m
passionate about building colorful and imaginative worlds, and I enjoy collaborating in
agile, cross-functional teams to bring ideas to life.
Experience
Magic Media | Concept Artist | Feb 2022 – Present
Creating environment concept art for various game genres. Clients include Epic Games,
Crystal Dynamics, and Improbable.
Aquiris | Concept Artist | Apr 2021 – Present
Worked on environment concept art for the racing game Horizon Chase 2.
Main Leaf | Illustrator and Art Director
Storyboarding for a gladiator-themed game and art direction for a child-focused game about
monsters.
LightFarm | Freelance Concept Artist
Participated in advertising and animation projects, including designing a location for Riot
Games’ 'Raze' cinematic (Valorant).
Flux Games | Background Illustrator
Created background illustrations for a mobile social game.
Unhide School | Instructor
Recorded a course on how to design environments for games